Clad In Iron: Philippines 1898 Download] [FULL]
- ahfrentaiconpulu
- Sep 2, 2019
- 7 min read
About This Game CLAD in IRON: Philippines 1898 is a Spanish-American War alternate history naval game in which a turned-based wargame and a real-time strategy are combined.Alternate history is a genre of fiction consisting of stories in which historical events occur differently. These stories contain "what if" scenarios at crucial points in history and present outcomes other than those in the historical record.Historical Events:The first battle between American and Spanish forces was at Manila Bay where U.S. Navy's Asiatic Squadron defeated a Spanish squadron. The following Dewey's victory, Manila Bay was filled with the eight warships of Germany. The Germans expected the confrontation to end in an American defeat, with the Filipinos revolutionaries capturing Manila and leaving the Philippines ripe for German picking. The main forces of the U.S. Asiatic Squadron, including the mighty cruiser USS Olympia, are forced to guard the Manila Bay from German warships."What if" Scenario:The shocking outcome of the Battle of Manila Bay spurred the Spanish government to organize a relief expedition. Warships, troopships and transports arrived from Spain to Iloilo City. Coming new battle between the rising and falling empire!Gameplay Description:Manage your fleet and army, hunt the enemy's fleet, hide your weak squadrons in protected ports until reinforcements arrive, blockade enemy trade routes, amphibious assaults and harbour sieges, struggle for dominance over the seas in turned-based strategic mode - all of these actions are possible in CLAD in IRON: Philippines 1898.The real time tactical battle mode allows you to set up battles and squadron groups with their formations and management using realistic ship models and characteristics as well as advanced ballistics and weapon models. Choose your ships, increase the experience of your crews and send your squadron into the high seas. Command a battle formation and experience the power of iron and steam in a turned-based maritime strategy mode while fighting battles with a tactical real time naval simulation game.Raise anchor and get CLAD in IRON: Philippines 1898 NOW!ATTENTION! In the game there is no interactive training, only a textual manual. 7aa9394dea Title: Clad in Iron: Philippines 1898Genre: Simulation, StrategyDeveloper:Totem GamesPublisher:Totem GamesRelease Date: 14 Nov, 2017 Clad In Iron: Philippines 1898 Download] [FULL] clad in iron philippines 1898 review. clad in iron philippines 1898. clad in iron philippines 1898 review. clad in iron philippines 1898 I want to say that one little change could change a lot in gameplay, supply did it. If you playing Caroline Island, first thing you do - you gather all fleet at one point and try to destroy the enemy, I did the same here playing USA and see that I am going to loose support points on next turn, it's okay if I succeed but if I loose some ships it'll be the problem ... this changes how you planing your opretaions .... finally with small fleet and very expensive big ship you thinking how much you can affort attack or blockade, this is much interesting than just simple struggle.Also modern ships fights much more intense, even you have only 2 cruisers (not even battleships) but one of them can destroy 2-4 gunboats or frigates, take a lot of damage and with fire and water in hull safely flee the fight.You should try it! Of course only if you already been playing Ironclads or ready to read manual to understand simple but unique naval strategy rules.. If you like naval combat, especially naval combat in the Victorian Era, and obscure now-forgotten wars, this game is for you.. Inside this game, more is hidden than it seems. I will not hide that I like this game. I like how the series of games is being improved step by step. In the last game, developers basically improved the turn-based strategy. From this (the supply system) the game became deeper and more interesting. I see that the developers have taken care of the newcomers. I hope there will be more training videos.I also would like the ship to be divided into separate parts: the hull of the ship, the steam engine and boilers, the shell of the shells. Now randomness plays an insignificant role in the battle. I would like to see the critical damage from the "golden shell". Maybe other accidents, like weather.Separately, I want to thank you for the wonderful models of ships. These are the most realistic ships possible. Yes, "World of Warships" I'm looking at you.Can I recommend this game to everyone? No I can not! Can I say that this is the "Total War" on the sea? No I can not. "Total War" is an arcade strategy for a mass player. This game is a mix of the old-fashioned simulator of naval battles and a wargame with unique rules.. After the first start of the game you will be dumbfounded. You will not understand what to do. The game will just wait until you take the first step. No tutorial. No training mission. There is only a manual. But he does not try to explain step by step what to do. It seems that it is terrible. I want to get angry and write a rough overview. Write about what this is a bad game, and then compare it to Total War. For most, everything will be just like that!Therefore, I immediately warn that if you need a modern dynamic arcade strategy about ships, then immediately look for other options. This game will not work for you. And if you are looking for the most realistic simulator of sea battles, then this is an excellent choice. If in reality the gun charges a long five minutes, then in the game it will be so. If the radius of the turn of the steel cruiser is 500 yards, then be patient and wait. Similarly, with the time set speed. The steamer is not a torpedo boat and can not accelerate to 40 knots in a couple of minutes. Each speed dial node in the game must wait. And the speed drops when cornering, so every turn needs to be considered. In general, most of the time the player watches and waits. If you need such a game, you can not find anything better. It's almost a textbook.Oh, I forgot that not every projectile hits the target. Accuracy of shooting 10% is a lot. And for each hit shell will drown the enemy. Sometimes large ships with good armor have to be shot for more than an hour. At the same time, you can speed up the game time only twice.All that I have described for most people will be shortcomings. For most, but not for me.. If you compare this game with the more famous then the first thing that comes to mind is the game "Total War: Shogun 2 - Fall of the Samurai". In both games there are two game modes - a turn-based strategy and a battle sim in real time. In contrast to the "Fall of the Samurai" the main characters of this game are warships. We can say that this is a light naval version of the games of the "Total War" series. Not everyone wants to understand that both games are difficult for mastering a beginner. It's more difficult to understand this game, but you can do it already playing.These games differ in the level of realism and historicity of units and battles. In my opinion, the series "Total War" was never a historical wargame. But in "Philippines 1898' everything is serious and realistic, but not so beautiful and fast. Sometimes one only has to observe the course of the naval battle without interfering with it.If you are not afraid to spend several evenings to understand the rules of the game, you will get a unique chance to play in a very realistic simulator of sea battles. As the "Distant Guns", if you understand what I mean... We have updated the characteristics of the Spanish destroyer.: In connection with the receipt of new historical information, we have updated the characteristics of the Spanish destroyer water pumps.. CLAD in IRON: Philippines 1898 Update - June 5th, 2018: In this update, we added torpedo weapons and new types of ships to the game, and also improved the graphics:- Now players will be able to use the ships armed with torpedoes in the strategy (TBS) and simulator (SIM) mode. Automatic and manual torpedo control is available.- New types of ships were added: a Spanish torpedo boats destroyer and a coastal defense ship, an American auxiliary cruiser.- American 1150t patrol gunboats rearmed with 4-inch rapid-fire (QF) weapons.- In order to achieve a more realistic appearance in the simulator mode, we improved the water surface graphics (sea waves).- Improved textures and detailing of all 3d models of ships.. Clad in Iron: Carolines 1885 Dev Diary #5 - Gunboat diplomacy: The attention of enthusiasts of naval history is usually riveted to the largest and most powerful ships — during the times of the steam fleet they were battleships. Without a doubt, these war machines used the latest technologies of that era, but even the richest industrial powers could not build and contain a number of battleships sufficient to send them to every corner of their empires. In addition, in peacetime, such ships could not fight pirates and insurgents, support land operations from the coast, or ensure control of long-range possessions. Here a completely different type of ship was needed - inexpensive to build and maintain, which could go without naval bases and coal stations for months. To control the overseas colonial empires, the Western powers needed ships with sails and steam engines.In the 1880s, there were only two ports in all of Asia and Oceania, where a modern ship could be repaired - the British Hong Kong and the Japanese Yokohama. The situation with coal stations was no better, where it was possible to replenish the fuel supply, so the demand for sailing-steam gunboats and cruisers in the European and American fleets remained stable and high. In the event of any conflict with the inhabitants of Asia or Oceania, European traders and officials demanded that their governments urgently send a gunboat or a cruiser. Such a course of action got its name - “gunboat diplomacy”. When the situation became very serious, wooden, iron or steel steam frigates and cruisers of the colonial powers were rushing to the scene.Images on Facebook page linkhttps://www.facebook.com/totemgamesfcbk/posts/2077425375710409Steam forum thread linkhttps://steamcommunity.com/app/712970/discussions/0/1676938384251386155/. Fixed a bug of ship flooding.: We found and eliminated the problem associated with the flooding of a ship destroyed in combat (real time SIM mode).. CLAD in IRON: 3 in 1 BUNDLE Available Now!: https://store.steampowered.com/bundle/9533/_CLAD_in_IRON_3_in_1/
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